PlayStation Vita Physical Software Dumping Guide

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PSVgameSD + PSVStrip Method

This dumping method is based on Motoharu's tool, created in 2017. The PSVgameSD application acts as a dumper tool as well as a virtual drive for the dumps it makes. It allow us to create a 1:1 dump from the game cart, that can be virtually mounted on Ps Vita, emulating the exact same behaviour as we inserted the original game cart on the Ps Vita. This leads to a perfect dump for preservation archival purpose.

However, this method was allowed in No Intro in 2019, once user "iCEQB" provided a solution for the "unique license file" problem (as the license file generated inside each Game Cart is different, two dumps from different Game Carts of the same game will never match). This solutions is called PSVStrip.

PSVStrip, developed in colaboration with user "KippyKid", is a tool that allow us to strip all data introduced by "PSVgameSD" and null all unique bytes within a PlayStation Vita dump. This makes sure that No-Intro only preserves all common bytes across multiple cartridges of the same game, while at the same time staying as close as possible to the original media as it can get.

This modified version is useful for preservation according to No Intro standards, but will leave the dump unplayable in Vita. An option in PSVStrip was developed in order to reconstruct the dump quickly and make it playable.

PSVgameSD is a tool that still needs some further modification and fixes. Motoharu has given his blessing for anyone to fork it and improve it.

Please, mind that, as the rom file generated by PSVgameSD has a ".psv" extension, this method and its results are totally unrelated to "BlackFin" project. For more information, see [1]

NOTE: Compatibility with game cards that have grw0: partition

There are some game cards that have a writeable partition called "grw0". Its been confirmed that this partition allows to write save data and updates files into the game card .

Currently, such kind of Game Card can be dumped, but the "grw0" partition won't get dumped on it. Due to the partition's nature, the Game Cart dump mounted with PSVgameSD app, acts like real game cart inserted, and so, bad behaviour is expected to happen when using them, at least when trying to save or updating the game. Further research on this is needed.

As we havent confirmed in "grw0" situation can be adressed without the need of dumping it or not, dumps coming from these Game Carts will be accepted but marked as "Bad Dump" in order to identify them. In the same way, we advice dumping these with NoNpDRM Method too, as these dumps do not need "grw0" to work properly.

Games confirmed to have "grw0":

Epic Mickey 2
Fifa Football
Jak and Daxter Trilogy
Ninja Gaiden Sigma (1 or 2?)
Touch My Katamari
Virtua Tennis 4

To confirm a Game Cart has "grw0" partition, just look for it on VitaShell. Once the Game Cart is inserted, you should see "Gro0" partition (this rute belongs to the Game Cart). If "Grw0" exists, it should be just next to it.

Please, even if are not interested in dumping, helping us identifying these kind of Game Carts would be really useful.


- A PS Vita (1000 original model or 2000 revision model) - At least, a 4GB Vita Memory Card - Henkaku software installed (able to load homebrew). - VitaShell homebrew installed (able to navigate through the Vita's file system, as well as enabling access to it by USB on PC) - PSVgameSD plugin and app installed (See Installation point) [2]


1. Once correctly installed, go to LiveArea menu and search for the Virtual GC bubble. Launch it.  

2. Upon launching user app you will be presented with console UI. Press "Left" or "Right" on d-pad to switch between different modes of the driver. The one we want is Physical MMC mode.

3. Once selected, press "Up" or "Down" to navigate through dump files and select the Game Cart.

4. Press "Cross" to start dumping the came card (this option is only available if real game card is correctly inserted) 

5. Process should start automatically, displaying the "Dump progress" numbers, indicating the sectors left to be dumped. The process takes long to finish (30-45 minutes), so just leave it aside. 

6. If the dump was succesful, .psv dump file will be stored at "ux0:iso" folder.

7. In order to extract it to the PC, enter VitaShell and then connect your PS Vita to the PC with the USB. Open VitaShell settings menu by pressing the START button of your PS Vita. Once opened, go to the "USB device" option and select "Memory Card". Press START once again to close the settings menu.  Then, press the "SELECT" button of your PS Vita and it will enable USB connection. Your PC should detect automatically the Memory Card and give you access to the it.

8. Search for the "Iso" folder and copy the ".psv" file to your desktop.

Submitting Info to No-Intro

In case you want to submitt the data to our forums, follow these steps. Otherwise, you can always contact us in private and we will make sure your dump makes its way to the database.

- Write the game's name and its Serial ID (PCSG-XXXXX, PCSB-XXXXX, PCSE-XXXXX....)
- Make a picture of your cart, showing proof the dump came from it
- Use any Hash tool to obtain hashes from the fail. Needed hashes are MD5, SHA-1, CRC and Size.
- (OPTIONAL) Provide Barcode, Serial ID writen on the game cover, mould codes writen in the game cart (front and back).
- (OPTIONAL) Provide scans for the artwork cover and the game cart (front and back)

If you have datter rights you can submit the dumpinfo using the "Submit" form in DAT-o-MATIC.

Otherwise post the info in the New Dumps & Redumps section of the forum.

TBD: Discuss

Submitting Info to No-Intro

If you have datter rights you can submit the dumpinfo using the "Submit" form in DAT-o-MATIC.

Otherwise post the info in the New Dumps & Redumps section of the forum.